[MATCH COMPOSER] [FFA] Infect the enemy team or survive until the time limit. Players killed by Infected become Infected.
Map Gametype Weight
Aquarius Infection Infection 6.67%
Bazaar Infection Infection 6.67%
Behemoth Infection Infection 6.67%
Catalyst Infection Infection 6.67%
Chasm Infection Infection 6.67%
Cliffhanger Infection Infection 6.67%
Forbidden Infection Infection 6.67%
Forest Infection Infection 6.67%
House of Reckoning Infection Infection 6.67%
Illusion Infection Infection 6.67%
Launch Site Infection Infection 6.67%
Live Fire Infection Infection 6.67%
Prism Infection Infection 6.67%
Recharge Infection Infection 6.67%
Streets Infection Infection 6.67%

Map Breakdown

Maps Weight
House of Reckoning Infection 7%
Streets Infection 7%
Recharge Infection 7%
Prism Infection 7%
Live Fire Infection 7%
Launch Site Infection 7%
Illusion Infection 7%
Forest Infection 7%
Forbidden Infection 7%
Chasm Infection 7%
Catalyst Infection 7%
Cliffhanger Infection 7%
Behemoth Infection 7%
Bazaar Infection 7%
Aquarius Infection 7%

Gametype Breakdown

Gametypes Weight
Infection 100%

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