[CORE] [12v12] Team Slayer, Total Control, Capture the Flag, and other objective gametypes.
Map Gametype Weight
Breaker Total Control 2.50%
Breaker Slayer 2.50%
Breaker CTF 2.50%
Deadlock Total Control 2.50%
Deadlock Stockpile 2.50%
Deadlock Slayer 2.50%
Deadlock CTF 2.50%
Fortitude Stockpile 2.50%
Fortitude Total Control 2.50%
Fortitude CTF 2.50%
Fortitude Slayer 2.50%
Fragmentation CTF 2.50%
Fragmentation Slayer 2.50%
Fragmentation Total Control 2.50%
Fragmentation Stockpile 2.50%
Highpower Total Control 2.50%
Highpower CTF 2.50%
Highpower Stockpile 2.50%
Highpower Slayer 2.50%
Insolence Total Control 2.50%
Insolence CTF 2.50%
Insolence Stockpile 2.50%
Insolence Slayer 2.50%
Oasis CTF 2.50%
Oasis Slayer 2.50%
Oasis Total Control 2.50%
Obituary Stockpile 2.50%
Obituary Total Control 2.50%
Obituary CTF 2.50%
Obituary Slayer 2.50%
Refuge Total Control 2.50%
Refuge Slayer 2.50%
Refuge One Flag CTF 2.50%
Scarr Slayer 2.50%
Scarr CTF 2.50%
Scarr Total Control 2.50%
Thunderhead Stockpile 2.50%
Thunderhead Total Control 2.50%
Thunderhead Slayer 2.50%
Thunderhead CTF 2.50%

Map Breakdown

Maps Weight
Highpower 10%
Thunderhead 10%
Insolence 10%
Obituary 10%
Fortitude 10%
Deadlock 10%
Fragmentation 10%
Breaker 8%
Scarr 8%
Refuge 8%
Oasis 8%

Gametype Breakdown

Gametypes Weight
Total Control 28%
Slayer 28%
CTF 25%
Stockpile 18%
One Flag CTF 3%

Next refresh: 6 hours from now