[SOCIAL] [FFA] Infect the enemy team or survive until the time limit. Players killed by Infected become Infected.
Map Gametype Weight
Aquarius Infection 3.77%
Behemoth Infection 3.77%
Catalyst Infection 11.64%
Chasm Infection 3.77%
Cliffhanger Infection 3.77%
Forbidden Infection 11.64%
Forest Infection 3.77%
Illusion Infection 11.64%
Launch Site Infection 15.41%
Live Fire Infection 11.64%
Prism Infection 11.64%
Recharge Infection 3.77%
Streets Infection 3.77%

Map Breakdown

Maps Weight
Launch Site 15%
Prism 12%
Catalyst 12%
Forbidden 12%
Live Fire 12%
Illusion 12%
Streets 4%
Forest 4%
Cliffhanger 4%
Chasm 4%
Aquarius 4%
Behemoth 4%
Recharge 4%

Gametype Breakdown

Gametypes Weight
Infection 100%

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