[SOCIAL] [FFA] Wild. Weird. Warfare. A menagerie of modes that combine equal parts mayhem and madness.
Map Gametype Weight
Aquarius Infection Alpha Zombies 1.05%
Catalyst Infection Alpha Zombies 1.05%
Cessation Arena 1.50%
Copperhead Arena 1.50%
Duck Hunt Duck Hunt 10.53%
Forest Infection Alpha Zombies 1.05%
Goose Halo Goose Hunt 5.27%
Hex A Gone Hex A Gone 10.53%
Homestead Arena 1.50%
Illusion Infection Alpha Zombies 1.05%
Jotunn Arena 1.50%
Jotunn Alpha Zombies 1.05%
Live Fire Infection Alpha Zombies 1.05%
Maze Craze Maze Craze 10.53%
Pipeline Arena 1.50%
Pipeline Alpha Zombies 1.05%
Plunderland Arena 1.50%
Plunderland Alpha Zombies 1.05%
Recharge Infection Alpha Zombies 1.05%
Skyblocks Famished Famished Falcons 10.53%
Speedball Speedball 10.53%
Stage Fright Arena 1.50%
Stage Fright Alpha Zombies 1.05%
The Gravemind The Gravemind 10.53%
Thunderbowl Thunderbowl 10.53%

Map Breakdown

Maps Weight Change
Speedball 11% Added
Maze Craze 11% Added
Hex A Gone 11% Added
Skyblocks 11%
Thunderbowl 11%
Duck Hunt 11% Added
The Gravemind 11%
Goose Halo 5%
Stage Fright 3%
Pipeline 3%
Plunderland 3%
Jotunn 3%
Homestead 1%
Copperhead 1%
Cessation 1%
Live Fire Infection 1%
Illusion Infection 1%
Forest Infection 1%
Catalyst Infection 1%
Aquarius Infection 1%
Recharge Infection 1%
Fling-Yaps - Removed
Duck Run - Removed
Grunt Jenga - Removed
Chieftan's Labyrinth - Removed

Gametype Breakdown

Gametypes Weight Change
Speedball 11% Added
Maze Craze 11% Added
Hex A Gone 11% Added
Famished Famished Falcons 11%
Thunderbowl 11%
Duck Hunt 11% Added
The Gravemind 11%
Alpha Zombies 11%
Arena 10%
Goose Hunt 5%
Fling-yaps - Removed
duck elim 3 - Removed
Grunt Jenga - Removed
Chieftan's Labyrinth - Removed

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